Terminology
2185 terms, tools, patterns and metrics an architect is expected to use precisely. Each one gets a short explanation of what it is, and — where it matters — what it is commonly confused with. Search filters as you type; the column headers sort.
All areas2185
Architecture Fundamentals77
Distributed Systems107
Data Architecture110
Cloud Architecture89
Networking88
API & Integration Architecture82
Reliability & Resilience75
Observability70
Performance & Capacity Engineering72
Security Architecture81
Cost Architecture & FinOps66
Business Architecture67
Architecture Communication67
Enterprise Architecture66
Legacy Modernization66
AI-Era Architecture69
Software Architecture & Engineering71
Architecture Patterns71
Architecture Decision-Making63
The Architect's Meta-Skills61
Delivery & Release Engineering66
Platform Engineering & Developer Experience70
Testing & Quality Architecture66
Data Platform Architecture64
Streaming & Real-Time Data69
Data Governance & Semantics69
Frontend & Experience Architecture66
Edge, Mobile & IoT68
Regulatory & Data Protection Architecture65
Assurance, Audit & Model Risk64
33 terms shown.
| Term | Kind | Topic | What it is |
|---|---|---|---|
| Aspirational and Achievable SLO | practice | SLI, SLO & SLA | The distinction between the reliability a team wishes for and the reliability its current architecture and dependencies can actually deliver. |
| Blameless Postmortem Learning Review, Incident Retrospective, Non-Attributive Analysis | practice | Postmortems | An incident analysis structured so that participants can disclose what actually happened without personal risk - which is a technical requirement for accurate information, not a cultural courtesy. |
| Blameless Postmortem | practice | Reliability & Resilience | An incident review that seeks the systemic conditions that made a failure possible, explicitly excluding individual fault. |
| Blast Radius Analysis | practice | Fault Isolation | Determining, for each component, exactly what fails and who is affected when it fails completely. |
| Blast Radius Staging Graduated Rollout, Progressive Shedding | practice | Failover | Applying a change or a traffic shift in increasing increments gated on health, so that a wrong decision affects a bounded population before it affects everyone. |
| Capacity Planning | practice | Reliability & Resilience | Deciding in advance how much capacity will be needed, given growth, seasonality and failure scenarios, and ensuring it can be there in time. |
| Chaos Engineering | practice | Reliability & Resilience | Deliberately injecting failure into a system to discover, before an incident does, which of your resilience assumptions are false. |
| Chaos Engineering in Practice | practice | Chaos Engineering | Deliberately injecting failure into production to verify that resilience mechanisms work — an experiment with a hypothesis, not vandalism. |
| Contributing Factors Analysis | practice | Postmortems | Identifying the multiple conditions that combined to produce an incident, in place of searching for a single root cause. |
| Dark Failover Shadow Failover, Non-Serving Failover Rehearsal | practice | DR Testing | Bringing a standby environment to full serving readiness and exercising it with synthetic or internal traffic while production continues untouched, so recovery is measured without an outage being risked. |
| Degradation Ladder Kill Switch List, Feature Shedding Order, Brownout Plan | practice | Degradation Modes | An ordered, pre-agreed list of features that can be disabled under stress, each with a switch that works without deployment, a named owner, a trigger condition and a rehearsed fallback. |
| Disaster Recovery DR | practice | Reliability & Resilience | The plan and capability for restoring service after an event that takes out a whole site, region or system. |
| Error Budget Reliability Budget, SLO Budget, Failure Allowance | practice | Error Budgets | The permitted amount of unreliability implied by an SLO, used as an automatic arbiter between shipping features and improving reliability - and, when unspent, as evidence that the system is more reliable than … |
| Error Budget Policy | practice | Error Budgets | The pre-agreed consequences of exhausting an error budget, which is what turns an SLO from a metric into a decision-making mechanism. |
| Failure Injection Testing | practice | Resilience Testing | Deliberately introducing faults into a system under test to verify that timeouts, retries, fallbacks and circuit breakers behave as designed. |
| Fallback Independence | practice | Graceful Degradation | The requirement that a degraded path fail independently of the primary - and be exercised continuously, because fallbacks that are never run do not work. |
| Feature Criticality Tiering | practice | Graceful Degradation | Classifying product functionality by whether it must work, should work, or can be dropped, so degradation decisions are made in advance by the business. |
| Game Day | practice | Reliability & Resilience | A scheduled exercise in which a failure is deliberately introduced and the team responds as though it were real, to test the system and the response together. |
| Game Days | practice | Game Days | Scheduled exercises where a team responds to a simulated or injected failure, testing the humans and the process as much as the system. |
| Incident Command Incident Command System, ICS | practice | Reliability & Resilience | Assigning explicit roles during an incident — commander, operations lead, communications lead, scribe — so coordination does not compete with diagnosis. |
| Incident Severity Levels | practice | Incident Management | A small, agreed scale of incident severity that determines response, escalation and communication without requiring debate during the event. |
| Journey-Level SLO Per-Journey Availability, User-Facing SLI | practice | SLI, SLO & SLA | Setting reliability targets per user journey rather than per platform or per service, because consequence differs by journey and only a journey-level measurement reflects what a user experienced. |
| Load-Coupled Fault Injection Fault Injection Under Load, Contention Testing | practice | Chaos Engineering | Injecting dependency faults while the system is at realistic peak load, because timeouts, pool sizes and breaker thresholds only reveal whether they are correct under contention. |
| On-Call | practice | On-Call | The rotation that responds to production problems — a system whose health is measured by whether the people in it can sustain being in it. |
| Postmortems Incident Review, Blameless Postmortem | practice | Postmortems | Structured learning from an incident, conducted so that the truth is obtainable — which requires that telling it is safe. |
| Resilience Testing | practice | Resilience Testing | Verifying that failure-handling behaves as designed — a category of testing distinct from functional and load testing, and usually absent. |
| Restore Verification | practice | DR Testing | Periodically performing a real restore from backup and validating the result, as the only evidence that a recovery capability exists. |
| Runbook Quality | practice | Incident Management | The properties that make an operational procedure usable by a tired responder under pressure, as opposed to a document that merely exists. |
| Severity Levels SEV Levels | practice | Reliability & Resilience | A predefined scale of incident impact that determines who is woken, how fast, and what process applies. |
| Shared-Cause Analysis What Is Shared, Redundancy Audit | practice | Redundancy | Auditing a redundant design by asking what every replica has in common, because redundancy protects against independent failure and not against anything shared by all copies. |
| Sustainable On-Call | practice | On-Call | An on-call arrangement whose alert volume, rotation size and compensation allow it to continue indefinitely without degrading the people in it. |
| Tabletop Exercise | practice | Game Days | A discussion-based walkthrough of a hypothetical incident that tests procedures and decision-making without touching any system. |
| User Journey SLO Critical User Journey, CUJ | practice | SLI, SLO & SLA | Defining reliability targets around what a user is trying to accomplish, measured where the user is, rather than around per-request success rates at the server. |
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