Terminology
2185 terms, tools, patterns and metrics an architect is expected to use precisely. Each one gets a short explanation of what it is, and — where it matters — what it is commonly confused with. Search filters as you type; the column headers sort.
All areas2185
Architecture Fundamentals77
Distributed Systems107
Data Architecture110
Cloud Architecture89
Networking88
API & Integration Architecture82
Reliability & Resilience75
Observability70
Performance & Capacity Engineering72
Security Architecture81
Cost Architecture & FinOps66
Business Architecture67
Architecture Communication67
Enterprise Architecture66
Legacy Modernization66
AI-Era Architecture69
Software Architecture & Engineering71
Architecture Patterns71
Architecture Decision-Making63
The Architect's Meta-Skills61
Delivery & Release Engineering66
Platform Engineering & Developer Experience70
Testing & Quality Architecture66
Data Platform Architecture64
Streaming & Real-Time Data69
Data Governance & Semantics69
Frontend & Experience Architecture66
Edge, Mobile & IoT68
Regulatory & Data Protection Architecture65
Assurance, Audit & Model Risk64
24 terms shown.
| Term | Kind | Topic | What it is |
|---|---|---|---|
| Build vs Buy | concept | Architecture Decision-Making | The choice between developing a capability in-house and acquiring it, decided on differentiation and total cost rather than on feature lists. |
| Centralisation Trade-off | concept | Centralised vs Distributed | The exchange between consistency and control gained by centralising a capability and the autonomy and speed retained by distributing it. |
| Centralised versus Distributed | concept | Centralised vs Distributed | Whether a capability should be one shared thing or many independent ones — a recurring decision whose answer changes with organisation size. |
| Complexity Budget | concept | Reliability vs Complexity | The idea that an organisation can operate only a bounded amount of complexity, so each resilience mechanism must justify its share. |
| Correlated Region Failure Shared-Fate Region Dependency, Region Failure Correlation | concept | Single vs Multi-Region | The shared dependencies that make two regions fail together, which is why multiplying regions multiplies cost but adds far less availability than independence arithmetic predicts. |
| Decision Debt Unrecorded Decision Backlog, Undocumented Choice Accumulation | concept | Decision Practice | The accumulated set of choices a system embodies but nobody wrote down, which turns every later change into an archaeology exercise and makes safe modification depend on individual memory. |
| Delivery versus Maintainability | concept | Delivery vs Maintainability | Shipping faster now by accepting future cost — a legitimate trade when it is deliberate, recorded and repaid. |
| Execution Model Fit | concept | Serverless vs Containers | Matching a workload's traffic shape, duration and state requirements to the execution model that suits it, rather than choosing one model for everything. |
| Expensive-to-Change Core | concept | Delivery vs Maintainability | The small part of a system whose shape is copied into stored data and into other people's code, where a shortcut cannot be repaid locally - so deliberate debt belongs everywhere else. |
| Friction Budget | concept | Security vs Usability | The limited amount of security friction users will absorb before they work around it, making usability a security property rather than its opponent. |
| Monolith vs Microservices | concept | Architecture Decision-Making | A trade of deployment independence against distributed-systems complexity, decided by team topology far more often than by technology. |
| One-Way Door Irreversible Decision, Type 1 Decision, Foreclosed Option | concept | Reversibility | A decision whose reversal is prohibitively expensive or impossible, which is where analytical effort belongs - as distinct from the reversible majority, where deliberation typically costs more than being wrong. |
| One-Way Door Decision Type 1 Decision, Irreversible Decision | concept | Reversibility | A decision that is very costly or impossible to reverse, warranting deliberation proportionate to that permanence. |
| Operated Reliability Realised Availability | concept | Reliability vs Complexity | The availability a system actually achieves in the hands of the team running it - as distinct from the availability its topology implies. |
| Performance versus Cost | concept | Performance vs Cost | The trade between latency and spend — where headroom is the mechanism and high utilisation is the false economy. |
| Query Surface Volatility | concept | SQL vs NoSQL | How fast a product invents query shapes it did not have before - the workload fact that decides whether a purpose-built physical layout or a general query planner is the cheaper bet. |
| Reliability versus Complexity | concept | Reliability vs Complexity | Mechanisms added for reliability introduce their own failure modes — so past a point, more machinery makes a system less reliable. |
| Request-Reply and Fire-and-Forget | concept | Sync vs Async | The two interaction shapes available between components, differing in whether the caller waits for a result and therefore in whether availability compounds. |
| Reversible Decision Two-Way Door | concept | Architecture Decision-Making | A choice that can be undone cheaply, and which therefore deserves far less deliberation than an irreversible one. |
| Security versus Usability | concept | Security vs Usability | Controls that impose too much friction get circumvented — so the usable control is frequently the more secure one. |
| SQL vs NoSQL | concept | Architecture Decision-Making | A choice driven by access patterns, consistency requirements and query flexibility — not by data volume, which is the reason usually given. |
| Strong vs Eventual Consistency | concept | Architecture Decision-Making | A per-operation decision, not a per-system one: whether this specific read must reflect every completed write. |
| Synchronous vs Asynchronous Communication | concept | Architecture Decision-Making | Whether the caller waits for the callee's answer — decided by whether the caller's outcome depends on it, not by latency or taste. |
| Two-Way Door | concept | Reversibility | A decision that can be undone cheaply, and which therefore warrants a fast decision by the people closest to the work rather than extensive analysis. |
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