Evaluation & MLOps

Benchmarks, LLM-as-judge, red-teaming, model registries, drift detection and observability.

11concepts
57flashcards
91minutes of reading
  1. 01 Arena Elo and Preference Ranking How pairwise human votes become a leaderboard through the Bradley-Terry model, what the Elo framing gets wrong, and the selection effects that distort arena rankings. intermediate 8m 5 cards
  2. 02 Custom Evals and LLM-as-Judge Why every production team eventually builds its own eval set, and how to use LLM judges without being fooled by their well-documented biases. intermediate 9m 5 cards
  3. 03 Eval-Driven Development How teams turn production failures into a regression suite, why the first fifty examples matter more than the framework, and the discipline that keeps an eval set honest as the product changes. intermediate 8m 5 cards
  4. 04 HELM and Holistic Evaluation Why a single accuracy number is gameable, and how Stanford's HELM, BIG-bench, and lm-evaluation-harness push evaluation toward a multi-axis picture. intermediate 7m 5 cards
  5. 05 LLM Observability Tooling How tracing an LLM app captures the full fan-out of model and tool calls behind one user request, and how LangSmith, Langfuse, Helicone, and Phoenix differ in what they instrument. intermediate 8m 6 cards
  6. 06 Model Registry, Lineage, and Reproducibility The infrastructure that answers "which dataset, code, and hyperparameters produced this checkpoint?" - and why you only miss it the first time you cannot reproduce a model. intermediate 7m 5 cards
  7. 07 Production Monitoring and Drift Detection How to catch silent regressions in deployed LLMs by monitoring input drift, output quality, and per-user randomised experiments before users tell you something is broken. intermediate 9m 5 cards
  8. 08 Public Benchmarks - MMLU, GPQA, HumanEval, MATH A tour of the academic benchmarks that anchor frontier model launches, and why most of them are saturating, contaminated, or both. intermediate 8m 5 cards