Terminology
2185 terms, tools, patterns and metrics an architect is expected to use precisely. Each one gets a short explanation of what it is, and — where it matters — what it is commonly confused with. Search filters as you type; the column headers sort.
All areas2185
Architecture Fundamentals77
Distributed Systems107
Data Architecture110
Cloud Architecture89
Networking88
API & Integration Architecture82
Reliability & Resilience75
Observability70
Performance & Capacity Engineering72
Security Architecture81
Cost Architecture & FinOps66
Business Architecture67
Architecture Communication67
Enterprise Architecture66
Legacy Modernization66
AI-Era Architecture69
Software Architecture & Engineering71
Architecture Patterns71
Architecture Decision-Making63
The Architect's Meta-Skills61
Delivery & Release Engineering66
Platform Engineering & Developer Experience70
Testing & Quality Architecture66
Data Platform Architecture64
Streaming & Real-Time Data69
Data Governance & Semantics69
Frontend & Experience Architecture66
Edge, Mobile & IoT68
Regulatory & Data Protection Architecture65
Assurance, Audit & Model Risk64
23 terms shown.
| Term | Kind | Topic | What it is |
|---|---|---|---|
| Architecture Fitness Test Dependency Rule Test, Architecture Unit Test, Boundary Enforcement | practice | Modular Monolith | An automated check in the build that fails when code violates the intended module dependency rules - the mechanism that decides whether architectural boundaries survive schedule pressure or erode within months. |
| Boundary Volatility Test | practice | Service Boundaries | Evaluating a proposed service boundary by asking whether the things on either side change for different reasons and at different rates. |
| CI/CD Continuous Integration, Continuous Delivery | practice | CI/CD | Integrating continuously and keeping the software always releasable — a discipline about batch size, with automation as its enabler. |
| Co-Change Analysis Change Coupling, Logical Coupling | practice | Service Boundaries | Using version-control history to find which components change together - the strongest available evidence that a proposed boundary is right or wrong. |
| Code Review | practice | Code Review | Peer inspection before merge — valuable for knowledge sharing and design feedback, and reliably harmful when it becomes a latency bottleneck. |
| Context Map | practice | Bounded Contexts | A diagram of the bounded contexts in a system and the relationship type between each pair, making integration expectations and power dynamics explicit. |
| Debt Register | practice | Technical Debt | A maintained record of known technical compromises with their cost, impact and repayment trigger, making debt manageable rather than merely felt. |
| Deployability Test Can You Deploy Alone, Boundary Justification Test | practice | Microservices | Asking whether one team can change, deploy and roll back a service without telling the others - the single test that distinguishes a boundary delivering independence from one delivering only cost. |
| Domain-Driven Design DDD | practice | Software Architecture | Modelling software around the business domain, with boundaries drawn where the language of the business changes. |
| Flag Change Provenance Flag Audit Trail, Configuration Provenance | practice | Feature Flags | Recording who changed a flag, when, from what to what - and, separately, stamping the effective configuration version onto every artefact it influenced, because the first cannot reconstruct the second. |
| Flag Expiry Discipline Flag Lifecycle, Stale Flag Removal | practice | Feature Flags | Creating every flag with an owner and an expiry date and treating removal as part of the rollout's definition of done - because flags have a creation process and, without this, no removal process. |
| Module Dependency Enforcement | practice | Modular Monolith | Automated checks that prevent one module from importing another's internals, giving a monolith the boundary discipline of separate services. |
| Preparatory Refactoring Enabling Refactor, Prepare-Then-Change | practice | Refactoring | Reshaping existing code first so the behaviour change that follows is small, keeping the two in separate commits with separate claims about what is true. |
| Quality Ratchet Boy Scout Rule, Improvement Ratchet | practice | Refactoring | An automated rule ensuring a codebase can only improve on a chosen dimension - new code meets the standard, existing code improves when touched, and regression is blocked. |
| Refactoring | practice | Software Architecture | Changing the internal structure of code without changing its external behaviour, in small verified steps. |
| Refactoring Under Test | practice | Refactoring | Changing internal structure without changing behaviour, with tests as the mechanism that makes the claim verifiable. |
| Service Boundary Heuristics | practice | Service Boundaries | The signals that indicate where a service boundary belongs, and the ones that reliably mislead. |
| Shadow Planning Plan Shadowing, Shadow Query Planning, Dry-Run Routing | practice | Refactoring | Running a new routing or planning layer over live production traffic without serving its results, so the work it cannot handle is enumerated from real usage rather than from reading code. |
| Software Contract Tests | practice | Contract Tests | Verifying an interaction between two components from both sides independently, so integration confidence does not require deploying both. |
| SOLID | practice | Software Architecture | Five object-oriented design principles — single responsibility, open/closed, Liskov substitution, interface segregation, dependency inversion. |
| Testing Strategies | practice | Testing Strategies | Choosing what to test at which level, optimising for confidence per unit of time and maintenance rather than for coverage. |
| Trunk-Based Development in Practice | practice | Trunk-Based Development | Everyone integrates to one shared branch at least daily, with incomplete work hidden behind flags rather than isolated in branches. |
| Ubiquitous Language | practice | Domain-Driven Design | A shared vocabulary used identically by domain experts and in the code, so that translation between business and implementation is unnecessary. |
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