Architecture Patterns
Patterns as tools for recurring problems, with forces and consequences.
20 topics in this area.
Each topic is the unit content is filed against. Topics with nothing in them yet are shown too — they are the honest edge of the curriculum rather than a gap being hidden.
Architecture Patterns
General material on architectural patterns and their trade-offs.
Layered Architecture
The default shape, its clarity, and where a technical partition fails.
Event-Driven Architecture
Publishing facts, and trading comprehensibility for decoupling.
Pipes and Filters
Independent transformation steps composed into a pipeline.
Publish/Subscribe
Broadcast to every subscriber, as distinct from work distribution.
Competing Consumers
Scaling throughput with instances, at the cost of ordering.
Saga
Local transactions with compensating actions across services.
CQRS
Separate models for writing and reading, each optimised for its job.
Event Sourcing
The event log as the system of record, with state as a projection.
Outbox
Making the event atomic with the business write it describes.
Strangler Fig
Incremental replacement behind a routing facade.
Anti-Corruption Layer
Translating a foreign model at the boundary so it does not leak in.
Sidecar & Ambassador
Cross-cutting behaviour in a co-deployed process.
Service Mesh
Sidecars applied estate-wide, and the scale at which that pays.
API Gateway
A single entry point for policy, routing and protocol translation.
Backend for Frontend
A narrow backend per client experience, owned by that client's team.
Cell-Based Architecture
Complete isolated copies each serving a subset of customers.
Sharding Patterns
Directory versus embedded keys, logical shards and rebalancing.
Materialized Views
Precomputed query results, refreshed incrementally or in full.
Orchestration vs Choreography
A coordinator that knows the flow, or services that react to events.