Architecture Fundamentals
What architecture actually is: drivers, constraints, trade-offs and the principles behind them.
20 topics in this area.
Each topic is the unit content is filed against. Topics with nothing in them yet are shown too — they are the honest edge of the curriculum rather than a gap being hidden.
Architecture Fundamentals
General material on what solution architecture is and what an architect is accountable for.
Requirements to Constraints
Turning stated requirements into the constraints that actually bound a design.
Functional vs Non-Functional
Behaviour versus quality of behaviour, and why only the second constrains structure.
Architectural Drivers
The small subset of requirements whose change would force the structure to change.
Quality Attributes
Availability, latency, throughput, security, cost — expressed as testable scenarios.
Architecture Principles
Durable agreed rules that rule options out, stated with rationale and implications.
Coupling
How much one component must know about, or change alongside, another.
Cohesion
Whether the things inside a boundary belong together and change for the same reason.
Modularity
Composing a system from parts that can be understood and replaced independently.
Separation of Concerns
Organising so that a change to one concern touches one place.
Abstraction & Encapsulation
Hiding mechanism behind contract, and protecting invariants by owning state.
Architecture Styles
System-level organising shapes, and how they differ from problem-level patterns.
Evolutionary Architecture
Designing for guided incremental change rather than for correctness on day one.
Fitness Functions
Automated checks that an architectural characteristic still holds.
Architecture Documentation
What to write down, at what altitude, and what nobody will ever read.
Conway's Law
Systems mirroring the communication structure of the organisation that builds them.
Trade-off Fundamentals
Why every architecture is a set of purchases, and how to state what you gave up.
Technical Constraints
Existing estate, skills, licences and platforms as inputs rather than obstacles.
Architecture Roles
Solution, enterprise, domain and platform architecture, and where each is accountable.
Reference Models
Shared conceptual frames — layering, tiers, viewpoints — and their limits.